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The Quake 4 single player mode continues the story of Quake II by pitting the player against a cyborg alien race known as the Strogg. Ramp Jumps allow players to gain extra height from jumping as they reach the top of an inclined object, which while present in the original Quake and Quake II was not included in Quake III Arena. Crouch slides give players the ability to maintain speed by sliding around corners. The player movement in Quake 4 is similar to that in Quake III Arena and Quake Live, but with the additions of ramp jumping and crouch slides. In the 1.4.x point release, these «axis aligned bounding boxes» were replaced with axis aligned octagonal «cylinder», to make the hit-boxes more representative of the model shape.
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One of the changes to the network code is a move from the per-polygon hit detection system used in Doom 3 back to using a hitbox system like most other online first-person shooters such as other Quake games and Half-Life. The network code has been altered from Doom 3, allowing for larger numbers of players on each server (Doom 3 has a four player restriction, whereas Quake 4 has a standard 16 player limit). Like the previous Quake games the multiplayer has a client-server architecture. Notable new additions to play are the ability to send shots through the teleporters and the advancement of the game physics provided by the new technology including the ability to bounce grenades and napalm fire off of jump-pads. Players at QuakeCon reported the multiplayer gameplay to include elements similar to those in previous Quake games such as Strafe-jumping or Rocket jumping. Multiplayer modes are Deathmatch, Team Deathmatch, Tourney, Capture the Flag, Arena CTF and DeadZone. A multiplayer mode is available, but it does not involve playable bots like Quake III Arena, without 3rd party modifications.
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Compared to other titles in the Quake series, Quake 4 has an increased emphasis on the single-player portion of the game. Plotwise, the game is a sequel to Quake II and takes place during the same war as Enemy Territory: Quake Wars. On 4 August 2011 the game was made available through Steam. The Xbox 360 version of Quake 4 is based on the Special Collectors Edition, and therefore also includes Quake II. A special DVD Collectors Edition also exists, including promotional material and the game Quake II with its expansions, The Reckoning and Ground Zero. Quake 4 went gold in early October 2005 and was released on 18 October 2005 for Microsoft Windows and later for Linux, Xbox 360 and OS X.
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In this case, id Software supervised the development of the game as well as providing the Doom 3 engine, now referred to as «id Tech 4» and released under the GNU General Public License on 22 November 2011, upon which it was built. Raven Software collaborated with id Software, the creators and developers of preceding Quake games. The game was developed by Raven Software and published by Activision.
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Quake 4 Download Free Full Game is a first-person shooter video game, the fourth title in the series of Quake series.